From the daily archives:

Saturday, April 14, 2007

Island of Lost Souls

Island of Lost Souls (Director: Nikolaj Arcel, Denmark, 2007): Essentially a Harry Potter clone, but a very good one, Island of Lost Souls (or the more evoc­ative Danish title De Fortabte Sjæles Ø) fea­tures Lulu, a 14-year old girl in the wizard’s role. When her family moves to a sleepy pro­vin­cial town, she thinks she’ll be bored. That is, until the ghost of a man from the 1870s takes over her younger brother’s body. Using her interest in the super­nat­ural to solve the mys­tery brings her up against an evil nec­ro­mancer who’s bringing souls back from the dead and con­fining them on an island nearby. With the help of nerdy Oliver (a Rupert Grint lookalike), her brother Sylvester (though he’s really 35-year old Herman from the 19th cen­tury) and the local dis­il­lu­sioned psychic, she con­fronts the nec­ro­mancer in an effects-filled finale.

This was a very slickly pro­duced film that bor­rowed just a little too much from the Harry Potter uni­verse. The art dir­ec­tion, lighting, cine­ma­to­graphy and even the spe­cial effects reminded me of the Potter films. Despite that, or more likely because of it, the film is an enjoy­able ride. Lukas Munk Billing does an excel­lent job of morphing between the scruffy young Sylvester and the ser­ious Herman, though the rest of the char­ac­ters feel much less sub­stan­tial, our heroine Lulu in particular.

Official Site (Danish)

7/10(7/10)

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Brave Story

Brave Story (Director: Kôichi Chigira, Japan, 2006): Wataru is a normal eleven-year-old boy. When Ashikawa, the new kid at school, tells him about a doorway to a magical world where wishes are granted, he’s curious. Then his father tells him he’s leaving the family, and a few days later, his mother col­lapses and has to be rushed to hos­pital. With his family coming apart, Wataru finds his way to the portal, hoping to restore his family to the way it used to be.

What starts off as a fairly standard “quest” film becomes much deeper as the story unfolds. Wataru dis­covers that Ashikawa is also in the magical world called Vision and that both of them are searching for five gem­stones which will allow them to meet the Goddess of Fortune, who will grant only one wish. On his journey, he makes friends and acquires a sort of gang. When he finds out that Ashikawa is des­troying parts of the world and causing the deaths of creatures in his single-minded pur­suit of the gem­stones, Wataru begins to re-evaluate how important his wish is.

By the time the two friends end up con­fronting each other, Wataru has changed. His exper­i­ence in the world of Vision has helped him to see that there are more important things than self-interest. He decides to use his wish another way. But first, he has to stop Ashikawa from des­troying the world com­pletely. I liked the implic­a­tion that Ashikawa was treating the magical world much like a game, and that he didn’t care about any of the creatures in it.

Some very big themes are addressed in a film aimed at such a young audi­ence, and it was strangely moving in one scene to watch Wataru lit­er­ally “battle” another ver­sion of him­self who wanted only to have his family back. I was touched by the way he was able to integ­rate all of his anger, sad­ness, selfish­ness, bit­ter­ness, and as he puts it, imma­turity into the more heroic person he’s been while on his quest. Though the film was unabashedly sen­ti­mental, it cer­tainly didn’t seem shallow.

I’m always curious about the way Japanese films about chil­dren always fea­ture missing par­ents. There were them­atic ele­ments shared with films like My Neighbour Totoro and Spirited Away, and I sup­pose the lesson is that we only really grow up when our par­ents aren’t there to take care of us.

Technically, the film was beau­tiful to look at. There were some anime staples, and also some visual bor­row­ings from the Miyazaki films, but there was also some really eye-popping use of CGI blended with the tra­di­tional two-dimensional animation.

My only real cri­ti­cism is that the linear quest struc­ture of the nar­rative made the film run about 15 minutes too long. At 111 minutes, I think it’s pushing the limit, espe­cially for younger viewers. That being said, I really thought the theme was an important one, and not just for chil­dren. Life is full of sad­ness as well as hap­pi­ness. Instead of trying to change things that are out of our con­trol, we need to accept our lives and create our own destinies.

Trailer at Apple Japan site

8/10(8/10)

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